doctorfou.com is a selection of personal projects and games created to provide fun entertaining experiences.
Every project has a lot of heart put into it. I hope you will enjoy them. - André J
An web application to create room escape games
ROOM ESCAPE MAKER is a web application to create escape games online. You can use it to build challenging point and click games with puzzles, hidden objects, safes with combination locks, and much more.
DISCOVER PROJECTA free application to find personalized gift ideas
Do you need to find the perfect gift for someone? Need Gift Idea is a free search web application that will help you find original and customized gift ideas for men, for women and for children on any occasion.
DISCOVER PROJECTA free application to create room escape games
ROOM ESCAPE MAKER is a free online application to create escape games. Build challenging casual point and click games with puzzles, hidden objects, safes with combination locks, and much more.
More than 10K escape games were created using this first version of the website.
CREATE A GAME DISCOVER PROJECTA room escape maze puzzle
Giant Maze is a room escape game in which you progress through the levels by sliding your way out of giant maze puzzles.
This project is compatible with all devices.
DISCOVER PROJECTA game in which you have to find spells
Spells is a matching game in which you have to find spells by combining knowledge and other spells. Every successful combination appears in the "Book Of Spells" and becomes available for combining as well.
The game is compatible with large screens only.
DISCOVER PROJECTA series of room escape point and click games
Bizarre Doors is a series of room escape mini games in which you have to open a door by using your point and click puzzle solving skills in order to progress through the various locations.
This was the first project created using the HTML 5 technology and is compatible with large screens only.
DISCOVER PROJECTA room escape point and click game
Amnesia 3 was another game of the series following the Evans family. You had to help Sara Evans find a way out of a room as you discover what happened to her a few days before the other events.
This third episode of the Amnesia series was played by thousands of people.
DISCOVER PROJECTA turn-based tactical fighting game
Fou Fighters was a turn-based tactical fighting game inpired by Final Fantasy Tactics in which a fighter had to compete with others in order to gain experience and levels.
The game was coded in ActionScript and PHP but required many programming libraries including Away 3d.
WATCH TRAILER DISCOVER PROJECTA first-person shooter game
Bother Me was a first-person shooter game. You had to throw different items on characters as they would make fun of you and hide.
This game was created while exploring 3d possibilities within an action game. It was coded in ActionScript.
An action game with obstacles
Jumping Ball 2 was another game where the player had to guide a ball into a hole while avoiding obstacles. 48 distinct levels were created.
This game was an improved version of the first one after learning more about physics in ActionScript.
A short room escape point and click game
Following the viral success from the first game, Amnesia 2 was created as another short room escape. It picks up the story exactly where it was left off. Henry Evans is now in another room and recovers from his memory loss as he finds his way out.
This game was the first trial using Mochi Media's monetisation system.
DISCOVER PROJECTAn action game with obstacles
Jumping Ball was a small game where the player had to guide a ball and avoid obstacles in levels that would progressively become more challenging.
This game basically resulted from learning about bouncing physics in ActionScript.
A short room escape point and click game
Amnesia was a short room escape. It was the first game of a series following the Evans family while they get trapped in different situations. In this game Henry Evans wakes up locked up in a room with no memory of who he is and has to find clues to escape.
After its release the game was copied to many websites all around the world. This breakthrough allowed my personal discovery of an escape game community and also validated the existence of the point-and-click subgenre.
An action and strategy war game
Yaaaaa was a turn-based game strongly inspired by Team17's famous game Worms. Players had to control characters across a deformable landscape, battling another team.
This project was far more complex than many others previously done and required high-level skills in programming. It included many possible user interactions coded in ActionScript.
An old school snake game
Snakout was a classic old school snake game. The player had to pick up apples and other stuff to make your snake grow.
The game included small 3d animations created with Swift 3d and was coded in ActionScript. It was the ideal project to learn more about object-oriented programming.
A rollerskating action game
Dirty street was a rollerskating action game inspired by Epyx's California Games. You basically had to jump or bend down to avoid obstacles while rollerskating in the city.
It was one of my first games created in Adobe Flash and had collision detection coded in ActionScript.